138 million daily active users in the third quarter
In its October 29 shareholder letter, Roblox reported 138 million daily active users for the third quarter of 2026. Investing.com’s Russian-language analysis confirms that figure and approximately 34 billion hours on the platform. These are quarterly platform-wide metrics; they do not describe the audience of an individual game or advertising campaign. Revenue reached approximately $1.57 billion, while bookings were approximately $1.70 billion, down 12% year over year. For the fourth quarter, the company forecasts bookings of $1.89–2.00 billion. This forecast remains a company expectation. These aggregate figures are insufficient to evaluate a particular activation: its own audience and player-behavior metrics are needed.
Editorial view: platform scale helps size the market, while project results require separate measurement.
Short post
Roblox reported 138 million daily active users in Q3 2026, around 34 billion hours and $1.70 billion in bookings. These are platform-wide metrics. Source: https://www.marketscreener.com/news/roblox-third-quarter-2026-shareholder-letter-ce785fdadc89ff22

